- Object: to get the most points
- Materials: a deck of cards (it’s okay if some cards are missing)
- Point Values: all number cards equal that number of points; J, Q, K equal 10, and Aces can be 1 or 11
- Set up a pyramid. There should be 7 rows and 28 cards in all.
- Player 1 chooses two of the “uncovered” cards and adds them to make a sum. Since the object of the game is to get the most points, Player 1 should choose two cards that make the highest sum. For example, Player 1 could have chosen anything from the bottom row because those cards are uncovered. He chooses the 10 and 8 because that makes the highest sum. He says, “10+8=18, takes the cards away, and writes his answer on his paper. Player 2 chooses two of the uncovered cards to make the highest sum possible. She writes the sum on her paper. In this example, she chooses the 5 and 5 to make 10. Players keep adding two uncovered cards and writing down the sums until there are no cards left.Once all cards have been used, players add up all of their sums. The player with the most points wins.
In some cases near the end of the game, as shown here, there will only be one uncovered card available. In this case, the player must take the Queen, and will add 0 to it since there is no other card to take. So in this case, the player says “10+0=10” and scores 10 points.
To play the multiplication version of this game, players will multiply the cards to make a product rather than adding them to make a sum. Once all cards have been used, players add up all of their products. The player with the most points wins.
Draw a giant clock without the hands. Decide on some times and have the kids be the hands of the clock. Idea from: Who would have thought it
From: Deceptively Educational
- 10 small toy cars
- Division 1 Racing track (Download it here; cut and tape together.)
- Division 1 Racing playing cards (Download it here; this 13-page PDF has 100 division problems. Print and cut the cards apart.)
- Division tables (for when kids get stumped; we used the one here)
How to Play
- For multiple players, decide who’s racing what cars in which lanes.
- We took turns drawing a card, answering the problem and moving the car that was in the same numbered lane as the answer.
- The object was to answer the problems correctly and watch to see which car would cross the finish line first.
- This game could easily be played with multiple players – as many as 10 or more if they were solving problems as teams. If your child is playing alone, consider making the track shorter to keep them from getting fatigued and frustrated before the race is won.
Using dry-erase markers, wet-erase markers or window crayons write out math problems on your windows. The benefits to doing math this way, aside from being able to move, include strengthening hand and wrist muscles. This is important for kids with fine motor skill issues and math computation practice.
Idea from: CreeksideLearning.com
This online board game has you thinking ahead where you may want to land (on a square number) while avoiding landing on a prime number. Give it a try and play with someone or against yourself.
Dump a Dice Game
The object of this game is to be the first person to collect ten cards that exactly equal $1.00.
- This game is played using a complete deck of cards. In this game, Ace = $0.01, Two = $0.02, Three = $0.03, … Tens = $0.10, Jack = $0.11, Queen = $0.12 and King = $0.13.
- To begin, shuffle the deck and deal ten cards to each player.
- Players then take turns drawing and discarding one card at a time until the deck of cards is depleted or a player collects exactly $1.00.
- This means it will involve a bit of logic and problem solving to discern which cards to keep and which to discard, as well as thinking through possible ways to collect $1.00.
- The first player to collect ten cards that equal $1.00 wins that round and earns 1 point.
- If no one has $1.00 after the deck is depleted, the person closest (without going over) earns .5 of a point.
The player with the most points at the end of ten rounds wins!
From: Math Geek Mama
Materials: You will require 3 sets of small number cards with the digits from 0 – 9 and 20 cards with 2 digit or 3 digit numbers (Choose 2 digit numbers or 3 digit numbers according to the ability of the players.)
Object of the Game: Each player attempts to create an equation that equals the chosen 2 or 3 digit number. Players can only use the digits on the selected small number cards.
Getting Ready: Place the small number cards face down on a table or in a bag or bowl for children to select them from. The large number cards are also placed face down or in a separate bag or bowl.
To Play: One person chooses 6 of the small number cards if creating equations to equal 2 digit numbers or 7 of the small number cards if creating equations to equal 3 digit numbers and displays them for the others to see. Next, one of the large number cards is chosen and displayed.
Players are now given a set amount of time – between 2 minutes and 5 minutes – to create an equation that equals the number on the large number card. Players can only use the digits on the small number cards and can only use each of these digits once unless 2 or more of the same digit have been chosen.
From: Games 4 Learning.com
Use chalk to make a hopscotch board and write addition, subtraction, multiplication or division facts in each square to say as you hop down the board.